With the season 1 - The blood red plague - marks the official launch of the post-apocalyptic survival experience. This first season of Last War Survival is the foundation of the game with a new progression system, buildings and challenges. Below we reveal what you can expect and give tips on how you and your alliance can best master the season.
How to make a successful start to season 1
At the start of the game, you have to create a Build up high immunity against zombiesto be able to defeat them. Virus resistance can be Virus Research Institute through Immune proteins be increased. The necessary Proteins players receive through the Protein farm. To increase the level of the farms, again Mutant crystals necessary. With the rare resource Serum many valuable items in the Serum Shop. This way you can obtain the important seasonal raw materials:
Mutant crystals:
- Wanderer of the Damned (One kill reward per day)
- Kill zombies & elite of the damned (first kill reward per level)
- Hero Recruitment Ticket
- Serum store
- Personal goals (season 1/goals)
- Serum collector Task
- Season Weekly and Battle Pass
- First conquest of cities
- First capture of a military base
Proteins:
- Protein farm (max. 4 + 1 with weekly pass)
- Hero Recruitment Ticket
- Kill zombies & elite of the damned (first kill reward per level)
- Wanderer of the Damned (One kill reward per day)
- Personal goals (season 1/goals)
Serum:
- Defeat the Elite of the Damned (First Kill)
- Solve serum collector task
- Fulfilling the objectives of the war zone expedition
Cure viral infections & spread the virus
When attacking zombies, is your Virus resistance too low, you will be infected with the virus after the battle. One Infection weakens fighting power. Attack a commander and defeat him, the virus is transmitted in small quantities on your opponent. It is therefore possible to use the Spreading the virus in a targeted manner, to create a Weaken opponents and goals for rewards. Your allies can infect you with their Detoxify spy planes and thus gradually reduce the viral load
- To spread higher amounts of the virus, you can prevent allies from healing.
- After 100 virus stacks, your base will explode after a countdown. The explosion damages & infects other bases in the immediate vicinity.
This is new in Season 1 - "The Crimson Plague":
In addition to infested zombies and a wasteland with dry plains and scorched earth, the following game content awaits you:
General innovations:
- Alliance missions for more bonuses
- Zombie siege
- Seasonal professional specializations
- Exclusive weapons For Kimberly, DVA and Tesla
- UR upgrade from Mason
- Hero level exchange
- Basic skins in the Glittering Market
- Temporary mutant invasions
- War zone expedition
- Wish hero update
- 5% Opportunity for Resource fields* (after killing the "Elite of the Damned")
*Resource field to 11.11% protein, diamonds or mutant crystals and 22.22% gold, iron or food
New seasonal buildings:
- Protein farm (up to 4 +1 with Season Week Pass)
- Virus Research Institute
- *Military bases (aircraft, missiles and tanks)
Note on the activation of buildings:
The second protein farm is unlocked when the first reaches level 5. The third and fourth when the second and third reach level 10 respectively. Try to unlock them as quickly as possible. *The military bases are available from the 3rd week of the season and increase the HP base value of your soldiers by 1% per level.
New seasonal resources:
- Immune proteins
- Mutated crystals
- Serum
Seasonal buffs:
- Pumpkin Cauldron: The base skin increases the maximum number of virus stacks by +50
- Mason: Damage to monsters +5%
- Kimberly: Damage to monsters +5%
Season 1 Events:
- Clean-up operation: Rewards for the fastest first kills of zombies (from week 1)
- Serum collector: Collect serum fragments and receive rewards (from week 1)
- Cleaning up the contaminated land: Defeat the spoilers, capture military bases (from week 1)
- UR upgrade: Perform a UR upgrade of Mason with 5 stars (from week 2)
- Hero swap: With the hero swap voucher, you can swap the level of two heroes 1:1 (from week 2)
- Blood Red Legion: Defend your cities on Tuesdays and Fridays and receive rewards (from week 2)
- War Zone Expedition: Build outposts on other servers and conquer cities & bases for more influence points (from week 3)
- Builder: Possibility to Change to the „Bau-Allianz“ (building points instead of influence points) with additional buffs for construction, research and production (from week 4)
Boosts and debuffs through current betting
In season 1, weather phenomena were introduced for the first time in a recent update. These give all commanders buffs or debuffs depending on the weather conditions. There is also a weather report that shows the chances of future weather conditions.
Weather:
- Fog: Virus stack of monsters +2
- Rainbow: Extra professional XP (15,000 points every 5 minutes)
- Sun: Base profession XP when killing monsters +30%
- Windy: Marching speed -30%
- Acid rain: Increases the virus stacks for all commanders (approx. every 5 minutes)
Free shards for wish hero update
From day 11 of season 1, an already unlocked desired hero can be selected. For each of these, there are 200 recruitments 10 free hero shards. The hero can be changed at any time. The following heroes are available in season 1:
- Kimberly
- Tesla
- DVA
- Marshal
- Murphy
- Carlie
- Swift
Professional hall for specialization and progress
In season 1, the Professional hall an important new building is now available. The profession hall makes it possible to carry out various specializations for buffs. You can choose from the Engineer and war leader. With a few exceptions (strongest players on the server), we recommend choosing the engineer. It is possible to change profession several times later in the game using the iTem profession change certificate.
The specializations can be defined by Occupational skill points which you in turn receive through the Increasing the professional level. To increase your profession level, you must collect profession XP.
Gain professional experience:
- Serum store
- Defeat zombies and the elite of the damned
- Capture cities
- Defeating military bases
- Upgrade of seasonal buildings
- Achieve goals in the Battle Pass season
Choose your professional skills carefully
Three job specializations are unlocked when a particular job level is reached (1, 5, 10, 15, 20, etc.). The right-hand column (green) is for Season-based specializations, which are no longer required at the end of the season. It is also possible to reset your acquired skills several times with a special item. Do not redeem all your points immediately and invest them in the following skills up to level 20:
Standard professional competence:
- Exceptional contribution
- Additional meal
- Free construction (always up to 240 minutes)
- Free research (always up to 240 minutes)
- Build immediately (up to 600 minutes every 47.5 hours)
- Research immediately (up to 1200 minutes every 47.5 hours)
Seasonal occupational skill:
- Battlefield knowledge
- Field veteran
- Elite shooter
- Healing expert
Temporary specializations in season 1
The following professional skills can be acquired with the Engineer in Season 1:
- Battlefield knowledge: If you defeat monsters on the map, you will receive an additional 7,500 profession XP (daily limit 75,000).
- Hunt for happiness: Receive additional serum chests when defeating monsters (maximum 5 per day).
- Field veteran: Increases the limit of additional profession XP when defeating zombies by 75,000 (daily limit then 150,0000)
- Elite shooter: Doubles your profession XP when defeating zombies. Each kill earns you 15,000 profession XP (daily limit 150,000)
- Healing expert: When detoxifying an ally, 5 stacks can be removed at a time. A removed layer gives an additional 10 points of profession XP.
- Spread of infection: You receive 300 points of professional experience for each stack of viruses you receive or spread (maximum 300,000/week).
- Virus offensive: Can be used against cities, bases, the capitol or cannons. The target receives 2 virus stacks (maximum 30 stacks).
- Virus-Boost: Increases the number of virus stacks transferred when defeating enemy troops from 25% to 50%.
- Virus shell: Use it to get 30 virus stacks.
- Poison test: Increases the maximum limit of poisoning layers.
- Virus control: When you defeat a Wanderer of the Damned, you can receive a summon item. You can use this item to attack a specific target.
Tips and tricks for Last War season 1
To play as efficiently as possible and grow quickly in Season 1, we have the following tips for you:
- Players with high virus resistance players with low resistance should be included in the Elite of the damned so that they can gather resources for higher immunity as quickly as possible.
- In the first few weeks, solve your Hero return tickets immediately in order to Seasonal raw materials for quick upgrades.
- Unlock all protein farms as quickly as possible.
- Build your Protein farms evenly from level 10 as the costs increase with each level, while the production output always increases by the same value.
- Use the acquired Free construction and research time from the Professional hall, to upgrade many buildings immediately.
- For a Like a base with the Skin „Pumpkin Cauldron“ you will receive a gift.
- With the Weekly season pass you will receive a Additional protein farm, +250 Virus resistance and +30 % Marching speed (for zombies).
- Receive at the Last War offers about 40% Discount when purchasing a package.
- Has your Research Institute Level 30 reached, first level your seasonal tank factory as high as possible, as the first troop (most important) usually only consists of tank heroes.
- Regularly collect your Rewards under Season 1 → Season 1 → Goals from.
- Introduce as soon as possible UR upgrade from Mason (from 5 stars) by.
- Lift a Hero exchange voucher for Season 3 here you can Swap levels and stars 1:1.
- Use your points in the professional hall efficiently and reset them (if necessary).
- Position Garrisons in the attacks of the Blood Red Legion ready and receive rewards.
- Acquire the "Tower of victory" on the black market or in the glitter market for Season 2.
- Keep some Hero return tickets to use them immediately in season 2 for important Seasonal raw materials to be used.
- You can contact the Code Boss and place additional Professional XP through Attacks/Infections received.
This is the goal of Last War season 1
In addition to high immune protection against zombies, the influence of your alliance is paramount. Through the Conquest of military fortresses and cities your Influence points. You can collect these not only in your war zone, but also during the course of the season at the War zone expedition. During the event, the Alliance attempts to set up outposts on other servers and capture military fortresses and cities there.
At the end of Season 1, the Influence points via your season ranking (exception: switching to the construction alliance) and the associated rewards that the R5 distributes among the alliance. Season points can be used to purchase valuable items and base skins in the season store.
Conquering cities and fortresses
The first fortresses and cities can be conquered shortly after the start of Season 1. There are certain rules for the conquest that every alliance must adhere to:
- First, the alliance must conquer any level 1 military fortress in the war zone.
- Alliances can conquer up to 2 cities and military fortresses per day.
- Initially, alliances can conquer 4 cities and 5 military fortresses.
- The conquest of cities increases the maximum value of bases.
- In the menu under Alliance => Alliance city you can check the current number of cities/fortresses and the daily limit.
- After the conquest, there is a protection phase for cities and fortresses.
- Continuously renew the protection phase with friendly alliances at the latest at the start of the warzone duel.
- In each war zone (server), each alliance can conquer up to 4 cities.
- Your alliance receives more influence points for cities than for military fortresses.
- Take part in the war zone expedition with your alliance to collect more influence points (important for season rewards).
Switch to the Builder Alliance - buffs instead of influence points
In the 4th week of the season, it is possible that Allianz will switch to the game system of the „Building Alliance“ changes. However, this is only recommended for alliances that are not in the top 1-5 of the server. Instead of influence points from conquered cities and bases, play the Building alliance level through constructed buildings play an important role. The completed buildings give the alliance additional buffs until the end of the season, e.g:
- for every building constructed: Durability limit for cities +10%
- Collection depot - collection speed +10%
- Engineering center - construction speed +10%
- Research laboratory - research speed +10%
- Iron factory - produces additional iron every hour
- Gold factory - produces additional gold every hour
- Food factory - produces additional food every hour
- Training center - training speed +5%
- Medical station (within city range) - PVP loss rate -5%
- Radar station (within city range) - Hero defense +5%
- Arsenal (within city range) - Hero attack +5%
The factories and buildings are built directly next to cities. In addition to the alliance that builds the plant, the Alliance that holds the city from the buff. If the city belongs to an alliance of another war zone, only the durability bonus of the city applies, not other bonuses. The Materials for the construction is provided by Completed radar missions and are transported to the facilities using the spy planes. Each delivery requires 10 units of building material.
6 Responses
Consulta, Cual es el nivel minimo de inmunidad, para tomar una base militar nivel 1
The recommended immunity required is displayed at the base or guard. For strong players, this can be 250-500 points lower, so they should definitely start the rally.
Como puedo conseguir el certificado cambio de profesión sin pagar?
Recibes este artículo dos veces si logras tus objetivos personales. Con el tiempo, tendrás más oportunidades de obtenerlo.
O co chodzi w tym liczba twierdz w kazdej strefie 3 by przejść na sojusz budowlany jest taki warunek do spelnienia
Każdy sojusz może posiadać maksymalnie 5 fortec. Jeśli chcesz podbić kolejną, musisz najpierw opuścić jedną. Sojusze mogą przejść na Sojusz Budowlany od 4. tygodnia. Jest to jednak zalecane dla słabszych sojuszy, które obecnie mają niewiele punktów wpływów, ponieważ Sojusz Budowlany oferuje inne (niższe) nagrody. W zamian otrzymujesz wiele zasobów i działa bez wojen i bitew. Wyjaśnię to bardziej szczegółowo później - dziękuję za pytanie.