The fourth season of Last War bears the title โIsland of eternal nightโ and is Asian-inspired. The once idyllic Sakura Isle has been transformed by Darkness and the ONV virus (Oni Virus). Now it's up to the commanders to bring back the light. Below you will find the most important new features and tips for a successful start to season 4.
The right start to the โIsland of eternal nightโ seasonโ
In season 4, it is also important to find a High resistance to the virus in order to fight the infected cherry blossom zombies. Virus resistance is tested in the Optronics laboratory increased, which in turn Quartz as a central resource. By expanding the Quartz workshop quartz production can be increased - but this requires Stones as a raw material. This gives you the two important seasonal raw materials:
Stones:
- Kill zombies and the elite of the damned (first kill reward)
- Defeat demon army patrol (first kill of the day)
- Use hero return recruitment tickets
- Izakaya Bar (radar mission)
- Season Battle Pass and Weekly Pass
- Alliance excavation site Main tasks (rewards)
- Achieving goals (personal and alliance)
- Accidental and daily visitors
Quartz:
- Quartz workshop
- Use hero return recruitment ticket
- Killing zombies (first kill reward)
- Magatama Shop
- Achieving goals (personal & alliance)
- Little waving cat
Note:
In contrast to previous seasons, there are no new opportunities due to assemblies No random resource fields for the Seasonal raw materials (Quartz & Stone).
Kraftwerk - the alliance center
In season 4, a Power station as a central Alliance Center, which is increased by up to three additional buildings can be expanded. The warehouses are gradually unlocked as the season progresses. The power plant supplies all alliance members in the designated territory additionally with Electricity.
The higher the level of the alliance center, the higher the power supply. By collecting copper, which is to be implemented after the Conquest of cities the level of the alliance center can be increased
Lighthouse and mobile electricians
In addition to the two main resources for the expansion of the seasonal buildings, electricity also plays a decisive role in season 4. It is used in the Power station (Alliance Center) and in Generators which are powered by captured zombies. This energy can be used to Lighthouse The more current is supplied, the larger the area that can be illuminated by the lighthouse's light.
The higher the Level of the lighthouse the more energy it can store. This is particularly important during the โBloody Nightโ. You should therefore upgrade the lighthouse as quickly as possible. Level 10 upgrade. Further upgrades are only available from Level 35 of the optronics laboratory possible.
Electricians as helpers
Since the lighthouse only illuminates a fixed area Electrician come into play as new helpers. You can Transporting light to your troop, to strengthen them, or support other alliance members in generating electricity. For the Commissioning a generator an electrician can be won each time (maximum 4). Like the Alliance Furnace in season 2, the lighthouse also plays a central role in achieving personal goals, for which there are attractive rewards under โSeasonโ.
When you assign an electrician to a troop, the buff effect of the zombies is eliminated in the โBloody nightโ,. In addition, with an electrician - regardless of the darkness - you increase the Marching and collection speed. However, the power supply to your lighthouse is reduced during this time as it is not connected to the generator.
This is how you get electricians and generators:
- 1st generator & electrician from optronics lab level 1
- 2. generator & electrician from optronics lab level 3
- 3. generator & electrician from optronics lab level 10
- 4. generator & electrician from optronics lab level 15
The โBlood Nightโ - strong zombies & Magatama
With the Bloody night in season 4 - similar to the snowstorm in Season 2 , a recurring event. The event starts three times a day at 02:30 a.m., 10:30 a.m. and 18:30 Server time and each lasts 30 minutes. The following rules apply during this time:
- Zombies receive a Buff from 50 % and are stronger.
- During the night of blood, the electricity demand for the lighthouse increases rapidly
- Electrician troops can use the Light the way and deactivate the zombie buff.
- The base can be attacked by stray zombies in the dark
- Increased chance of a Tactical card pack for eliminated zombies.
- Magatama for defeated zombies and for achieved Personal goals and alliance goals.
- From the 2nd week, the world map will also show the โDemonic patrol vehicleโ - attack it and get additional rewards and gifts.
Exchange Magatama for rewards
That during the night of blood collected Magatama can be found in the Magatama Shop for valuable rewards. The store is replenished weekly, and you should definitely secure the following rewards:
- Quartz
- Tactical SR and UR card package
- Overlord training certificate & supply box
- Decoration waving cat (from week 2)
The Blood Night Hunter event
From the 2nd week, the blood night will run parallel to the Blood Night Hunter event. In this event you do not fight against zombies, but against other players. The prerequisite for participation is the acquired Blood Night Hunterโ job skillโ. Participants can look forward to attractive rewards such as Magatama look forward to. The following rules apply:
- Hunters receive buffs such as higher virus resistance or troop morale.
- Only Blood Night Hunters can attack other Hunters.
- As a hunter, you automatically enter the war frenzy and no protective shield can be activated.
- Blood Night Hunters cannot use teleportation items (cross-server teleportation is possible)
- The player name and base of Blood Night Hunters are cloaked. If a hunter is defeated, this state ends.
- Name and personal data are temporarily displayed as โBlood Hunterโ.
This is new in season 4 - โEvernight Isleโ:
There are also some new features for buildings, resources, events and game mechanics in season 4, which we will briefly present to you below:
General innovations:
- Exclusive weapons for Lucius, Adam & Williams
- New hero selection chest (Fiona, Adam & Morrison)
- Magatama Shop
- Seasonal professional specializations
- UR upgrade from Sarah
- Tactical cards in the professional hall
- The night of blood
- Chance to win exclusive weapon chests with the reindeer sleigh
New seasonal resources & items:
- Quartz: Receipt via the quartz workshop (up to 4 + 1)
- Stones: For the expansion of the quartz workshop
- Current: Produced in generators and in the Alliance Center (power plant)
- Copper: Obtained through cities, the higher the level, the more copper
- Magatama: Chance of defeating zombies on Blood Night
New buildings:
- Lighthouse: Supplies the base with light
- Quartz workshop: Up to 4, with weekly pass +1 additional
- Optronics laboratory: Increases resistance to zombies
- Generators: Provide power for the lighthouse and are operated by captured zombies (max. 4)
- Power station: New alliance center for electricity production
Season 4 Events:
- Clean-up operation: Rewards for the fastest first kills of zombies (week 1)
- Blood night: Zombies and Elite of the Damned roam the streets (from week 1)
- Illuminate waving cats: Light up the darkness and find large waving cats (from week 1)
- Magatama store: Exchange valuable resources and items for Magatama (from week 1)
- Blood Night Hunter: Use the โBlood Night Hunterโ job skill and defeat other hunters (from week 2)
- Gourmet temple: Remove all blocks from a level and receive rewards (from week 2)
- Divine tree blessing: Draw different cards from five and win rewards.
- Hero promotion: Promote Sarah to UR heroine (from week 3)
- Trade war: Conquer trading posts and receive golden eggs as governor (from week 3)
- Copper war: Fight against other servers in faction duels and capture copper (from week 4)
Temporary specializations in season 4
Season 4 will also see the Professional hall Special professional skills that can be acquired:
- Combat experience: Defeating wild animals will grant you additional profession XP.
- Construction inspiration I: Increased profession XP by upgrading seasonal buildings.
- Double swap: Exchange quartz or stones at a ratio of 1:2 (e.g. consume 25,000, receive 50,000).
- Teleportation to the contaminated land: Every 47.5 hours you receive a free teleport to the infested land without consuming any items.
- Professional insights: You will immediately receive up to 10 % of profession XP for your current level, up to a maximum of 100,000 profession XP.
- Trade discount: Additional discounts when purchasing items at the trading post.
- Loading experience: Electricians receive additional profession XP on their return if they supply units on the world map with electricity (max. 100,000 profession XP per day).
- Spell Fragility: When Desert Guardians defeat an enemy base, they reduce the maximum durability of the target base by up to 5,000
- Shrinking magic: When Desert Guardians defeat an enemy base, they reduce the visible size of the target base by 15 % (stackable up to 5 times).
- Blood Night Hunter: After the start of Blood Night, you transform into a Blood Night Hunter until the end of the event.
- Hunting inspiration: As a hunter, you receive 30,000 profession XP for each hunter eliminated up to 5 times per round.
- Electrician call-up: Sends a support message for electricians within the Alliance.
- Blood Night Hunter Teleport: As a Blood Night Hunter, you receive a teleportation every 60 seconds.
- Light signal: Illuminate an area of 9 fields on L1 for 5 minutes (enables the detection of large waving cats).
- Light extinction: After breaching an enemy base, the lighthouse is deactivated and cannot be reactivated for 3 minutes.
- Stรถrmine: Can be used on empty fields in the war zone. If triggered by enemies, lighting is disabled for 3 minutes.
- Demon summoning: After use, the lured Blood Night Demon army reacts differently depending on the behavior of the troop.
- Mummy Summoning: Aim at an unprotected enemy commander to summon a mummy boss near your base, it will march and attack the target for 30 minutes.
Buffs for heroes, base skin and decoration in season 4
During the โEvernight Isleโ season, selected Heroes special buffs. There is also a Base skin and a Decoration special effects, which we present in detail below:
Hero buffs
- Exclusive weapons for Lucius, Adam and Williams
- Reduced damage from monsters for Lucius, Williams and Adam (-5%)
- Increased damage to monsters for Sarah (+10%)
- UR upgrade for the airplane heroine Sarah
Base buff for โSilver Claw Fighterโ
- No slowing down of the marching speed
- In darkness 5 % more damage in the โBloody Nightโ
- Rewards for likes on this base skin (max. 10 per day)
Decoration โYear of the Dragonโ & โWaving Catโ
- Year of the Dragon: Gold production of the base +10% (regardless of level)
- Winkekatze: Gold production increases by 2%
Tactical cards - New highlight in season 4
With the tactical cards another game mechanic has been introduced. You can find the cards in the Professional hall. They add a new dimension to your skills, Individual equipment system. With their help you can above all Advantages in battle and at the Collecting resources receive. You can activate the following cards at the same time:โ
- 2 core cards
- 8 additional cards (4 battle cards and 4 resource cards each)
You can obtain the tactical cards using the Defeating zombies received or in the Magatama Shop purchase. It is possible per day, maximum 20 new tactic cards to receive. All ticket slots can be filled 10 days after the start of the season. While the UR core cards with a special tactical ability are very rare, there are a variety of different additional cards, which vdifferent values can own. There is also the possibility of, Disassemble cards that are not required, to improve other cards with the fragments obtained.
The new card system allows you to further develop your own playing style. It's worth keeping each card type until you need it or receive additional cards to go with it.
That is the goal in Last War season 4
In season 4, the Main objective of the alliance is to collect a lot of copper, to achieve a good position at the end of the season for the Season rewards to secure. By capturing cities, the alliance collects red copper every hour and can use it to increase the level of the alliance center. With a strong performance in the War for copper the final Season ranking additionally improve.
Conquest of towns and mining bases
For the Conquest of cities Alliance members receive the raw material Copper, which is used to expand the alliance center. By capturing mining bases, the hourly production of stones increases. These can only be collected directly from the Alliance Center. The following rules must be observed in season 4:
- The alliance must first select any Level 1 mining base conquer.
- Per day, Allianz can up to 2 towns and mining bases conquer.
- A total of up to 6 cities and 6 mining bases conquer.
- The higher the Level of the city or base, the more Copper or stones receives the alliance and its members.
Our summary of season 4
The season impresses with new game mechanics such as the Blood night and the tactical cards, that bring fresh momentum to the game. The Buff the electrician for members and own troops is a successful innovation. Compared to previous seasons, it is a little more difficult at the beginning to find the Seasonal raw materials quartz and stones as the random resource fields are missing. On the other hand, it is positive to emphasize that the Guardian field was reactivated. What we find less successful are the Trading posts and trade wars - Similar to season 3, they seem superfluous, as they only make the already strong players even stronger.
Overview of tips & tricks for Last War season 4
To help you grow quickly in season 4, here is a summary of the most important tips:
- Set your goals right at the start of the season Experience points back in the professional hall and redistribute them.
- Use the money you have saved Hero return tickets from season 3 for the new seasonal raw materials.
- Build your Quartz workshop from level 15 even because the costs increase with each level, while the production output always increases by the same value.
- Upgrade the lighthouse as quickly as possible to Level 10.
- Activate a Electrician for your first troop, to deactivate the zombie boost on Blood Night.
- Once your optronics lab has reached level 35, level your Lighthouse continue.
- Defeat in the Blood night zombies and the elite of the damned to get the first kill per level Additional seasonal resources to receive.
- Swap Magatama in the Magatama Shop as often as possible against Quartz and tactic card packs in.
- Defeat in the Blood night little zombies, to receive 5 gifts a day with Tactic cards to receive.
- Start shortly before the End of the night of blood (10-15 seconds before) a meeting on the highest elite level. The blood night buff is lost, the lighter kill still counts for a blood night zombie.
- Disassemble duplicate tactic cards, to use the fragments that have been preserved to Improve cards.
- One Troop with lighting can in the dark small waving cats find.
- With the Weekly season pass you will receive an additional quartz workshop, +250 virus resistance, +30 % march speed and a daily guardian horn for zombies.
- Use the guards for targeted attacks on Code bosses, to achieve new records and additional rewards.
- Make sure you get the Last-War Offers about 40 % discount when purchasing a package.
- Introduce as early as possible UR upgrade from Sarah as soon as it has reached 5 stars.
- For a Like on a base with the skin โSilver claw fighterโ there is a gift.
- With the Occupational skill โBeaconโ can be large waving cats discover.
- Swap an electrician 1:1 with a Allies, to obtain additional professional XP and recharge the battery at the same time.
- Does your lighthouse have its Full battery capacity support with the Electricians the bases of other members.